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GIGA

GIGA: Generalizable Sparse Image-driven Gaussian Humans
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Anton Zubekhin, Heming Zhu, Paulo Gotardo, Thabo Beeler, Marc Habermann, Christian Theobalt

Splats
SMPL-X
Generalized
3DV 2026
antonzub99/giga

GIGA: Generalizable Sparse Image-driven Gaussian Humans. 3DV 2026

Python
11
0

Abstract
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Driving a high-quality and photorealistic full-body virtual human from a few RGB cameras is a challenging problem that has become increasingly relevant with emerging virtual reality technologies. A promising solution to democratize such technology would be a generalizable method that takes sparse multi-view images of any person and then generates photoreal free-view renderings of them. However, the state-of-the-art approaches are not scalable to very large datasets and, thus, lack diversity and photorealism. To address this problem, we propose GIGA, a novel, generalizable full-body model for rendering photoreal humans in free viewpoint, driven by a single-view or sparse multi-view video. Notably, GIGA can scale training to a few thousand subjects while maintaining high photorealism and synthesizing dynamic appearance. At the core, we introduce a MultiHeadUNet architecture, which takes an approximate RGB texture accumulated from a single or multiple sparse views and predicts 3D Gaussian primitives represented as 2D texels on top of a human body mesh. At test time, our method performs novel view synthesis of a virtual 3D Gaussian-based human from 1 to 4 input views and a tracked body template for unseen identities. Our method excels over prior works by a significant margin in terms of identity generalization capability and photorealism.
Paper

Approach
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GIGA teaser
GIGA teaser.
GIGA overview
GIGA overview.

Results
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Data
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Comparisons
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Papers Published @ 2026 - This article is part of a series.
Part 1: This Article