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InstantGeoAvatar

InstantGeoAvatar: Effective Geometry and Appearance Modeling of Animatable Avatars from Monocular Video
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Alvaro Budria, Adrian Lopez-Rodriguez, Òscar Lorente, and Francesc Moreno-Noguer

NeRF
SMPL
Texture
Monocular
ACCV 2024
alvaro-budria/InstantGeoAvatar

Code repository for the paper “InstantGeoAvatar: Effective Geometry and Appearance Modeling of Animatable Avatars from Monocular Video”, presented at Asian Conference on Computer Vision (ACCV) 2024.

Python
7
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Abstract
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We present InstantGeoAvatar, a method for efficient and effective learning from monocular video of detailed 3D geometry and appearance of animatable implicit human avatars. Our key observation is that the optimization of a hash grid encoding to represent a signed distance function (SDF) of the human subject is fraught with instabilities and bad local minima. We thus propose a principled geometry-aware SDF regularization scheme that seamlessly fits into the volume rendering pipeline and adds negligible computational overhead. Our regularization scheme significantly outperforms previous approaches for training SDFs on hash grids. We obtain competitive results in geometry reconstruction and novel view synthesis in as little as five minutes of training time, a significant reduction from the several hours required by previous work. InstantGeoAvatar represents a significant leap forward towards achieving interactive reconstruction of virtual avatars.
Paper

Approach
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Paper teaser
Paper teaser.
Method overview
Method overview.

Results
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Data
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Comparisons
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Papers Published @ 2024 - This article is part of a series.
Part 29: This Article