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RMAvatar

RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussians
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Sen Peng, Weixing Xie, Zilong Wang, Xiaohu Guo, Zhonggui Chen, Baorong Yang, Xiao Dong

Splats
SMPL
Monocular
arXiv 2025
RMAvatar/RMAvatar

RMAvatar

Python
31
1

Abstract
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We introduce RMAvatar, a novel human avatar representation with Gaussian splatting embedded on mesh to learn clothed avatar from a monocular video. We utilize the explicit mesh geometry to represent motion and shape of a virtual human and implicit appearance rendering with Gaussian Splatting. Our method consists of two main modules: Gaussian initialization module and Gaussian rectification module. We embed Gaussians into triangular faces and control their motion through the mesh, which ensures low-frequency motion and surface deformation of the avatar. Due to the limitations of LBS formula, the human skeleton can only control rigid transformations. We design a pose-related Gaussian rectification module to learn non-rigid deformations of cloth and hair, further improving the realism and expressiveness of the avatar. We conduct extensive experiments on public datasets, RMAvatar shows state-of-the-art performance on both rendering quality and quantitative evaluations.
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Approach
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Paper teaser
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Method overview
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Results
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Papers Published @ 2025 - This article is part of a series.
Part 7: This Article