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UV Gaussians

UV Gaussians: Joint Learning of Mesh Deformation and Gaussian Textures for Human Avatar Modeling
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Yujiao Jiang, Qingmin Liao, Xiaoyu Li, Li Ma, Qi Zhang, Chaopeng Zhang, Zongqing Lu, Ying Shan

Splats
SMPL-X
Deformation
arXiv 2024

Abstract
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We propose UV Gaussians, which model the 3D human body by jointly learning mesh deformations and 2D UV-space Gaussian textures. Rather than optimizing the properties of Gaussians points in 3D space, we utilize the embedding of UV map to learn Gaussian textures in 2D space, leveraging the capabilities of powerful 2D networks to extract features. Additionally, through an independent Mesh network, we optimize pose-dependent geometric deformations, thereby guiding Gaussian rendering and significantly enhancing rendering quality. We collect and process a new dataset of human motion, which includes multi-view images, scanned models, parametric model registration, and corresponding texture maps. Experimental results demonstrate that our method achieves state-of-the-art synthesis of novel view and novel pose.
Paper

Approach
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UV Gaussians teaser
UV Gaussians teaser.
UV Gaussians overview
UV Gaussians overview.

Results
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Data
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Comparisons
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Performance
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Papers Published @ 2024 - This article is part of a series.
Part 37: This Article